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Rotate Kick Development #2295
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Rotate Kick Development #2295
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… progress. This planner should theoretically only be rotation around a point (in our case, we are developing it to rotate about itself).
…nts, we have pinpointed the likely problem. If the two rotation points are the current pivot point and the point (0, 0), it will rotate but also translate. If the only points in the rotation are the pivot point, it will try to plan but get stuck. This is because we try to move to the same point that we are already at, so we think it is done because planners check they are done by translation. However, we need to make this one check it is done by its orientation.
* dribbler is stupid * use realism * add realism to simoulator cli run --------- Co-authored-by: petergarud <[email protected]>
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automated style fixes Co-authored-by: Squid5678 <[email protected]>
automated style fixes Co-authored-by: Squid5678 <[email protected]>
sanatd33
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Nov 6, 2024
jacksherling
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Nov 6, 2024
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Description
Goal: When the robot is in possession of the ball, we want the robot to be able to rotate in-place (effectively, pivot) while holding the ball, and then score.
Associated / Resolved Issue
Link to ClickUp Card: https://app.clickup.com/t/86b1vtxnx
NOTE: As of right now, there is a current issue with path-target. When the robot initially plans towards the ball, the ending velocity of the ball (or the ending position of the robot when path planning to the ball) results in the robot losing contact to the ball after planning to the ball. This issue occurs "at random" and is attributed to a separate issue with the planning to the ball itself.